The foundation of my love for the game, as I mentioned, is its ambitious mapping of Manhattan, and the power the player has to swing with ease from one end to another. ![]() While this more recent style of open-world web swinging is certainly interesting in its flashy and cinematic presentation, I'm reminded of the game that first allowed me to experience the freedom of leaping, diving, and crawling about the Big Apple, Treyarch's Spider-Man 2. E3 footage of Beenox's new Amazing Spider-Man game showcased a returning mechanic I've been particularly keen to check out: an open New York City, and the hero's ability to traverse it without restraint.
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